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I would like to save a pointer within the DFGBinding. I can't find any method for storing an arbitrary pointer within the DFGBinding - do any exist?
When changes come through DFGUICmdHandler, I need to propagate changes back to the host app's wrapping instance. At this point, I have a handle to the binding, but no way to get a pointer to the owning host class. Max handles this by creating a unique CmdHandler for each binding (and simply stores the host pointer), while Maya handles this by storing a unique ID in the binding metadata.
I'd guess from this that no method exists. Maya's method works, but it feels a bit awkward - so this is more of a feature request than anything. Could we store a user pointer on the DFGBinding?
I wasn't sure where to post this, so here it goes
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