[BUG] Mesh deformation accumulate over evaluation

AhmidouAhmidou Posts: 187 ✭✭

So the first time I'm setting up a canvas node to deform a mesh (regular or deformation node)
The deform effect is accumulating at each update, to fix it I have to save and reload my maya scene.
I don't remember experiencing this before.
I'm wondering if others are experiencing the same problem and if it's a known bug?


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