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I have come across a few bugs (Using 3DsMax 2016):
Saving a scene, closing and opening Max, re-opening the scene stops any existing graph from evaluating until Fabric is forced to reload (normally by creating a new Fabric object in the scene)
Interacting with input nodes seems to sporadically cause a crash. Not 100% reproducible but anecdotally, 90% of my crashes happen when I try to interact with an input node (rename, move, add, delete)
Scene lags for a good 5+ seconds when opening the file menu to load or save a file.
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