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what's the better workflow to output instances from fabric graph to 3dsmax viewport/vrayrender? instances, not copies.. millions of instances without add memory on each copy.. like forestpack/railclone/vrayscatter etc.
for things like forest, grass.... outputing points data to vrayscatter or pflow can work, but I need check how to link this output to pflow/vrayscatter. For parametric modeling this wouldn't work, I think.
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