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I took a look at the Leg components that come with Kraken and noticed the stretchy + soft IK attributes on the leg component. Upon building the rig of this component these attributes are available but don't seem to do anything.
Looking at the
TwoBoneIKSolver.kl it doesn't compute anything other than the IK solve and global scale. Is this something that's still on the to-do list to be implemented or am I doing something wrong?
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