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Hello and Sorry to disturb any of U.
No programmer here.
But I am trying to do basic modifier and I have problem there. Main mesh is deformed with other meshes and always when I pick any of spheres in scene it stops working. I can take spheres as first col1 mat1 input but no other. When I pick sphere as col3 and mat3 input it stops working. What am I doing wrong? Did I broke it?(max 2016 file attached)
Is there any way to create PolygonMeshArray or PolygonMesh input node in max? and access it in max?
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