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I'ld like to share one of the components i've been working on for my Face Rig.
This is an "easy eyelid setup", basicly one controller per lid.
There's an unlimited number deformers available which you can set in the Component's Menu.
It also have the 'Eyeball_Offset' toggle option which tries to forces the deformers to keep the same distances from the eyeball.
Right know you have to use the 2 "Blink_Factor" Attributes on each Controls to fake the shape of the closed eyelid. In the future, once fCurve will be implemented in Fabric, i'll probably remove these 2 Attributes and add an fCurve Instead, so that you can have a full control on the closed eyelid's shape.
This is what you get out of the box with 10 deformers per Lid, with the default skin weights + a deltaMush on the Top :
The two DFG presets should be placed in
Place the mjEyelid_Component.py in
%KRAKEN_DIR%\Python\kraken_exemples\ or any custom path you have.
I'll upload all the other FaceRig Components once i'm done working on them
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