It looks like you're new here. If you want to get involved, click one of these buttons!
Fabric Engine 2.1 ships with a series of new Canvas presets that focus on geometry attributes.
Geometry attributes are a critical part of most geometry pipelines and are used to handle distribution of instances, deformations, UV mapping and more. Controlling geometry attributes in an efficient and simple way can improve your workflow and significantly improve productivity.
The new presets provide functionality for:
All of these new presets can be deployed through the new DFGBinding (graphs flowing through graphs) as well as via python when building command-line utilities. This can be extremely helpful when automating geometry pipelines for operations such as transfering vertex colors or UVs.
CEO at Fabric Software
©Copyright 2017 Fabric Software Inc. All rights reserved. | Privacy