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Excuse the basic question - it seems like it'll be a very simple answer but I've looked everywhere I can think of...
I want to use the canvas scripting interface within Maya to load some presets into a graph and connect them up. It's working great for the built in presets - from the documentation:
FabricCanvasInstPreset -m "canvasNode1" -e "" -p "Fabric.Exts.Math.Vec3.Vec3" -x "345" -y "85";
However, I can't seem to figure out how to point at my user defined presets (specifically C:/Users/Dunc/Fabric/Presets/User/segment.canvas) using the required dot syntax...
Any pointers much appreciated.
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