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I am trying to use the Oculus Plugin in Fabric Engine 2.1, but I get a bunch of warnings and errors.
How can I compile the extension against version 2.1? Or is there anything else I am doing wrong?
Any ideas are highly appreciated!
C++ extensions built against a specific major version require to be rebuilt for the next major release.
In this particular case, the Oculus extension was built against 2.0.0 and it requires a recompilation against 2.1.0.
There are build instructions in the Oculus Extension repository
But I will check with the developer to see if it is possible to update the extension binaries to 2.1.0
Thanks for your patience!
Technical Product Manager
Fabric Software Inc.
Has anyone successfully compiled the Oculus extension for Fabric Engine 2.1? There is also a new Oculus SDK version (the non-beta release) currently V1.3.0. Has anyone attempted compiling against that?
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