It looks like you're new here. If you want to get involved, click one of these buttons!
for the particle system, I use a small sphere and and the DrawMeshInstances preset. It is working very well. But I have problem to debug some part. For example, I want to color the particles according to a given attribute (i.e. computed pressure). It is easy to get the attribute, as an array of Scalar for example, convert it to an array of color, but how can I display it? the best way would be to color the sphere instances according to the attribute, but the preset accept only one color as input.
Is it possible to have one with an array of Color?
©Copyright 2017 Fabric Software Inc. All rights reserved. | Privacy