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I'm doing this project where I'm trying to make all the elements of a forest grow.
Right now I'm working on making moss, and I'm looking for an way to scatter the them and play the growth animation at each scattered position.
Is it possible to feed Fabric the positions of particles created in MODO to scatter from? And then use the age of the particles to drive an alembic animation?
So something like this just insted of the sphere having the growth animation driven by the age rather than just scaling.
Is it maybe possible to achieve something like this within Fabric?
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