Non-bipedal examples?

We're evaluating Kraken, and a host of other modular/component riggers (note: there aren't many!)

I realize it's pretty young software still, but was curious if folks have had experience building other types of characters: arachnids, quadrupeds, birds, etc. I've given it a quick whirl in Maya, but am curious if others have had production experience. Any insight would be appreciated.


  • EricTEricT Administrator, Moderator, Fabric Employee Posts: 305 admin

    Hey @jmalaska,

    I worked on a creature due out in a film in November while I was at Hybride where it was spider like. Worked fine for me but I'm a bit biased. :D

    There is nothing about Kraken that limits you to bipeds or even organic rigs for that matter actually. I created a sample rig for Siggraph which is a flea mech and it works just the same.

    Anything in particular you are looking for? The built in N-Bone solver can be useful for Horse / quadruped legs and we have a bunch of other built in solvers that aren't locked to being used for Bipeds.

    Eric Thivierge
    Kraken Developer
    Kraken Rigging Framework

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