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I wanted to check what the preferred method would be to start doing simulations with Blocks. For example a simple "jiggle" on a mesh. This would require to remember velocities and previous point positions, as such I was thinking variables.
Manipulating such variables within a block seems to be rather complex since they reinitialize each time when declared there. So one would have to produce them outside of it, get the indices from the arrays inside of it and then get the array out of the block again and set them.
I've been playing around with it a bit and somehow the methods I tried felt convoluted and odd. Attached is such a quick test setup. So I'm guessing this can be done a lot easier, and was wondering what other workflows are possible? Or even what would be recommended?
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