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Something really strange is happening. I am using Canvas in Maya 2014 and drawing some Polygon Mesh Instances in the viewport. They are being transformed and are linked to the timeline.
But now it happens that the whole Canvas node will only update if I select it in the outliner, even though the frame input is animated.
Is there some sort of "only update on select" mode or am I missing something?
Here in the screenshot you can see that I have changed the frame in the timeline and the frame input of the canvas node correctly shows the new value. Yet the canvas node is not being evaluated and only does when I click on it in the outliner. In one of the nodes (canvasNode_Chords) there is a report node, which should report the current frame. You can still see the report of the previous frame, but no current one. As soon as you select it in the outliner it reports the correct frame.
Thanks for any hints why this might be happening. What could be causing it? Has anyone experienced this as well?
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