It looks like you're new here. If you want to get involved, click one of these buttons!
So, I saw the 1.1 videos on setting up guides and rigs - however, these only seem to handle positioning and creating what ultimately amounts to joint networks. Am I right in understanding that all actual geometry deformation is currently assumed to be handled in the DCC itself? What about creating connections between the joint network that Kraken creates, and the deformation rig? Is that also supposed to be outside of Kraken's scope?
Sorry for what probably seem to be very basic questions, but I couldn't find any definitive answers anywhere else...
©Copyright 2017 Fabric Software Inc. All rights reserved. | Privacy