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Hello, I'm actually testing Kraken-1.2 in Maya 2016 on Ubuntu.
I found two problem I was able to solve:
-some components was not symmetrizing properly: Vec3 data was not mirrored in utility_method.py so I changed
if isinstance(jsonData, Vec3): return jsonData
if isinstance(jsonData, Vec3): newVec3 = Vec3(jsonData) if plane == 0: newVec3.x = -newVec3.x elif plane == 1: newVec3.y = -newVec3.y elif plane == 2: newVec3.z = -newVec3.z return newVec3
-an error occured when apply canvas_operator because of NULL argument in canvas_operator.py so I changed:
validateArg(rtVal, portName, portDataType) self.binding.setArgValue(portName, rtVal, False)
validateArg(rtVal, portName, portDataType) if not rtVal == None: self.binding.setArgValue(portName, rtVal, False)
I was not able to make a pull request on Git, so I post here...
Keep the good work!
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