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I would like to try to use fabric to render particle instances in maya, however after some time the viewport would not update anymore. In general, inline drawing seems not to work in the presence of a particle system. As an example when loading and evaluating 'inlinedrawing_teapot.canvas' from the 'Samples' folder and then adding a (legacy) particle system would cause the animation of the sample to stop after some time. I am currently using Maya 2016 and Fabric 2.3.1(Evaluation version). Could this be a bug, or am I missing something? Any help would be appreciated:)
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