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Is it possible to set attributes container to be static size and linear, not float (to disable layout optimisation)? It makes it difficult for me to work with the attributes directly. And it is impossible to change the values with PEX operator.
I try to work with uvs, but setPolygonAttribute method in loop is working ultra slow than I set values directly in PEX. An array of attribute values is compressed and non-linear. Is that done to optimize memory usage?
It would be better to set attributes container static (optional) and make setPolygonAttribute threadsafe.
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