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I have long been looking for a Remesher Tool for using in my pipeline. So far I have not found anything better than this free program https://github.com/wjakob/instant-meshes . I compiled this program as Fabric node, and added all the basic functions (except Guides). And I also have builded two nodes to make symmetry asset. The first node deletes half of mesh, the one other rebuilds the second symmetry half after remeshing process. This program works pretty fast, but unfortunately not perfect, sometimes it admits the open holes in difficult places (I noticed the same problem in exe version).
But in general this tool is useful for me, it creates a regular mesh and can be useful for procedural assets.
PS: I also noticed that Canvas standalone computes much faster than the version under Maya
upd: v2 is actual. I have added checking of empty input arrays to avoid a crash if inMesh is disconnected
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