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Testing OpenGL extension I was faced with the need to use Data type. But I haven't found ways to resize it or convert to other types. I found the ByteUtils methods like CastDataToUInt8Array, but I'm not sure this is what I need (even there is no Float64). I know how to get a data from any variable (*.data()), but I can not find how to set it, for example to Float64. Can anyone get me any tips?
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