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I would like to know how to make Fabric Engine import a Rhino file and set collisions for each imported object... if possible, I would like to have a detailed explanation of how to do it...
Thanks & Regards,
Hey @Saeed AL-Shidhani,
you will need to use the collision layers options in the Import Dialog. The collision option is a regular expression that you can use to define which layers should retrieve a collision shape. For example ( all examples need to be used without quotes ):
Will give collisions to a layer called "wall"
Will give collisions to all layers that start with "wall"
Will give collisions to all layers called "wall" or "wood".
For a full list of regular expression features please visit http://www.regular-expressions.info/quickstart.html
To test regular expressions we recommend this page: https://regex101.com/
Alternatively if you are using your own import pattern canvas graph you can set the collisionEnabled Boolean property on any shape that you would like to receive a collision shape inside of Unreal.
Let me know if you have any questions!
Research Engineer @ Fabric Software
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