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Still we all waiting for SceneHub with Fabric Renderer I want to show to community my first attempt to build a renderer extension for Canvas.
I chose Hydra because it's fast, modern, free (at current moment) and has recently released API.
At this moment it's only my hobby and WIP and it has some bugs with stability (Fabric freezes 2 times out of 10). And the API is still new and also in progress.
Hydra is GPU and CPU renderer by Vladimir Frolov http://www.raytracing.ru/ . It uses Path Tracing/Metropolis Light Transport/Stochastic Progressive Photon Mapping algorithms and Guided Non Local Means denoiser. It has a good and free (at this moment) integration to 3dsmax (in beta stage)
Let's say NO to Autodesk®Fabric®
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