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Is it possible to call/trigger/pull canvas graphs from KL code?
I would like to embed graphs within a larger application built mostly in KL. In the KL guide I see a few commands like: dfgPullBlockPort, (haven't tried it yet, but looks like it should be close to what I want) however I don't see any method to interact directly with a graph. For example, is there any way to load a graph? Or test to see if something is loaded?
Has this use case been attempted? Does it make sense? In the worst case, I guess(?) it would be possible to build a C++ extension that exposed the necessary commands, but it would be nice to keep this all in within KL.
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