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we are happy to announce that beta 14 is ready for testing (please see http://forums.fabricengine.com/discussion/166/how-to-access-the-fabric-for-unreal-prototype/ for the download). The Unreal plugin got a major overhaul.
This one is kind of a big deal since it features a nearly 100% rewrite based on the feedback and requirements. We focused our efforts mainly on the topic of deployment and easy packaging of content. Here's a list of changes:
Note: Content from this version is NOT compatible with content from previous versions, so you'll have to rebuild your maps.
Here's a comprehensive video showing
Let us know what you think!
just updated the drop to beta4.
Changes in this version:
It would be great if somebody could report the performance difference for larger scenes comparing "movable" meshes vs now "static" meshes coming from 3dm when baking the lighting. we've seen that baking the lighting can take a really long time, however the runtim performance should be quite noticeable.
let me know how things go!
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